Heroes of Newerth Blog |
Patch 1.0.15 Changelog - Halloween Patch + Bombardier Posted: 31 Oct 2010 07:46 AM PDT Again thanks to Zpreadator for finding new madman costume, i miss catch that one. Version 1.0.15 ------------- == General == - Halloween on Newerth has arrived... - Increased the number of hero slots on the picking screen. - Quick stats favorite hero % will now display correctly for accounts with over 32,000 seconds played on that hero - Added EM % to quickstats - Fix for that infinite life infinite spawn simpleemitter particle on the background effect - Fixed almost all of the tooltip bugs and errors thanks to ElementUser - Removed the "All Heroes" option * All games are now "All Heroes" by default - The "selected" buff icons no longer incorrectly pop / blink - Fixed Bloodlust gold reward from not being logged correctly - Updated French stringtables for the tutorial, courtesy of QualQuek, Bass, Jelucyr, Tyr00, Neuroleptik. - Normalized the building gold and Kongor kill gold - Hid some states that should not have been shown Flavor Tooltip Implementations Quote:
== Neutrals == - Added some new effects to the neutrals who have abilities Kongor - Kongor now has a larger health bar - Kongor now has 75% Magic reduction - Kongor base armor lowered from 3.5 to 3 - Kongor attack range increased from 100 to 128 - Added effects and partial tweaks to his stomp == Items == - Crow ferrying now refills to 2/3 instead of full - Fixed it to be a proper sum of its part * From 11 Damage to 12 Damage * From 15 Attack Speed to 25 Attack Speed - No longer works on Kongor - AoE radius from 1600 to 1200 - Health gain from 12 to 10 per charge - Cost from 210 to 200 - AoE radius from 1600 to 1200 - Health gain from 15 to 10 per charge - Cost from 290 to 240 - No longer let you move through Pollywog Priest's Voodoo Wards == Heroes == - New Legion Int hero, Bombardier - Tagged a lot of hero abilities so they will only play the custom voice response instead of two overlapping ones - Added new debuff states for Swiftblade's Blade Frenzy, Magmus' Steam Bath, and Tempest's Meteor so players know when they are taking damage and when they are not - Correctly hid her stunned state - Base agility from 27 to 26 - Strength gain from 2.3 to 2.1 - Dimensional Link aura radius from 900 to 800 - Aurora AoE from 300 to 275, damage from 25/50/75/100 to 40/65/90/115 - Fixed him gaining health from illusions - Shell Surf now disjoints - Tar Toss * Cooldown from 25/20/15/10 to 18/15/12/9 * Cast action time from 0.25 to 0 - Sawblade Showdown * Initial damage increased from 100/200/300 to 200/300/400 * Fixed bug that placed a lingering DoT on enemies who ran through the saws quickly which artifically increased its damage * Can not take the initial damage again for 2s after leaving the saws even if you re-enter them - Can no longer get an infinite damage boost in certain situations - Dark Blades' damage increase lowered from 50/70/90/110% to 50/60/70/80% - Taint Soul cast range from 1200 to 800/900/1000/1100 - Fixed up Willowmaker's tooltip to list duration of debuffs - Maximum health gained from devouring from 100/150/200 to 75/125/175 per charge - Fixed tooltip on Devour to display correct duration of charges (7s per charge, incorrectly listed 10s) - Cooldown on Electric Shield from 2 secs to 0.5 secs - Cleansing Shock SotM effect changed: instead of bouncing, it purges target and yourself at the same time - Cleansed now loses its movespeed bonus smoothly over the whole duration - Purge damage on summoned units is now pure instead of magical - Fixed Burning Shadows so it does not reveal enemies hit for a longer time than intended Flint Beastwood - His Flare effect will no longer play in the fog - Fixing a bug causing him to say several different voice responses when using Flare - Fixed Grapple hit detection while right next to someone - Removed the attack, replaced with a slow aura with 7/14/21/28% 300 radius AOE slow - Projectile speed of Torrent increased from 1000 to 1250 - Terrifying Charge * Damage is now instant instead of through an attack * The increased movespeed is kept for an additional second - Decapitate range increased from 150 to 175 - Allied units will no longer 'block' the casting of Lava Surge - Removed silence from Flick, made it a stun instead - Increased casting speed of Puppet Show and Voodoo Puppet * Cast action time lowered from 500ms to 300ms - Will no longer gain charges if he dies and an attack is in midair that kills something - Shiver is no longer Magic Immune, but is now Splash Immune - No longer applies his silence aura to enemy heroes he cannot see - Mojo can now be double activated to cast on self |
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