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Update 1 (10 February 2010) from IceFrog Blog
Dota 6.67 will have new game mode and zoom ability for the observers.
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Hey guys, I just want to share some small information about the upcoming patch. It is too early for me to give a complete list of features or changes to expect, so I'll just be sharing a couple of small features as a sneak peak.
First, I've implemented a zoom mode for observers to allow spectators and shout casters to see a larger part of the battlefield rather than the current view.
The second is a Capture Point action style game mode. It is designed to be a short fun mode with lots of movement and action, as a break from the usual stuff. There will be many capture points (6+) spread around the map that, when captured, will provide various auras (Damage, Armor, Gold, Regen, Movement Speed, etc) for your team depending on which one is captured. The Capture Points all spawn after the first 10 minutes of the game. You gain control of a CP by standing on it for a certain amount of time (the more allies the faster). Capture Points can always be reclaimed by the enemy team after it is taken or it can also be interrupt during the capturing process itself. Keep in mind that all the mechanics and numbers are not final yet.
These are just two misc things in 6.67 that I wanted to share with you guys. There will of course be more work done on improving the current content with balancing and misc features. If there is something specific you want to see, don't hesitate to let me know.
- OMG mode is now based on DotA Allstars 6.66b. All features saved.
- New mode — Disable useless Skills (-ds). [details below]
- Removed restriction on passives stacking. Now every passive ability can be picked with any other passive ability, except orb effects.
- Recoded some multi-icons abilities to prevent some stacking bugs.
- Reworked available and useless abilities lists. Full info will be soon.
- Removed Quelling Blade restriction for Admiral.
- Reworked -skills command: added ability hotkey or hotkeys and removed code numbers.
- Added new command -skillsallies (-sa) to see allies abilities.
- Added new command -showskills for Deathmatch + Random Abilities mode to see abilities that your allies gains for new heroes.
- Fixed double Magic Missile bug.
- Fixed some typos.
Disable useless Skills (-ds) mode:
Removes from abilities pool following abilities: Wave Of Terror, Adaptive Strike, Enchant Totem, Backstab, Eyes in the Forest, Echo Stomp, March of the Machines, Suicide Squad, Attack, Holy Persuasion, Soul Steal, Mana Drain, Summon Wolves, Blur, Spiked Carapace, Enfeeble, Urna Swarm, Astral Imprisonment, Fatal Bonds, Upheaval, Earthbind, Wall of Replica. Nobody will get those skills with -ds mode.
P.S.: sorry, but Devour is disabled. It has very long unstacking list, and need to recode my system. It will appear in near future.
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